By doing this tutorial you agree to my terms of use.
Screen shots were taken fromPSP7 and as such copyright belongs to JASC

You will need my Giraffe selections.
Extract the selection files to where ever you keep them and can find them :o)

 

OK, lets role up our sleeves and get creating.
I hope you like the lighten and darken aspect of the retouch tool as this tut uses it a lot and don't forget to save your work often lest the dreaded freeze occurs :o)

 

1. Open an new image 458x698 with a transparent background. 

2. Add a new raster layer naming it back leg, Selections/load from disc, open the gbleg.sel. Flood fill with #70422B. Selections/select none. 

3. Add a new raster layer naming it back leg1. Go to selections/load from disc and open gblag1.sel. Flood fill with #70422B Selections/select none.

4. Add a new raster layer naming it body. Go to selections/load from disc and open gbody.sel. Flood fill with #70422B. Selections/select none.

5. Add a new raster layer naming it head. Go to selections/load from disc and open ghead.sel. Flood fill with #70422B. Selections/select none.

6. Add a new raster layer naming it eyes. Go to selections/load from disc and open geyes.sel. Flood fill with black. Selections/select none. Effects/3Deffects/Inner bevel use these settings -

7. Add a new raster layer naming it nose. Go to selections/load from disc and open gnose.sel. Flood fill with black. Selections/select none. Effects/3Deffects/Inner bevel using the same setting as for the eyes

8. OK, now for the artistic bit :o) When I use the retouch tool I use a sweeping brush stroke gradually building up the effect. I went through layer by layer using the retouch tool to lighten and darken areas of Giraffe. Don't be afraid to alter the size of the brush, just use what suits you and the way you work. These are the settings I used and a full size screen shot so you can see where and how much I shaded the Giraffe, I chose to darken fairly drastically as when it came to resizing the image it lost it's contour. 

    

 

9. Right click the layer palette and merge layers visible. With the retouch tool at the following settings soften the image.

10. Create a new layer naming it detail. Go to selections/load from disc and open gdetail.sel. Set your foreground colour to #F8DEB7 and the background colour to #A16A3E, get the flood fill tool set to foreground/background gradient with an angle of 37 repeated 4 times flood fill the detail. In the layer palette bring down the opacity of the detail layer down to about 50.

Merge all layers visible and save as a tube or in PSP format. If it is too big for your liking resize but remember to sharpen the image, I prefer to use the unsharp mask with a radius of 1.00, strength 75 and clipping 0.

If you want to do some more, baby is waiting *s*

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