Pets
Pets
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Pets

Pets, in Aetolia parlance, are mobiles that can be customized to a fairly large
extent in certain ways, and which are loyal to a particular player. They are
_not_ really meant to assist you greatly in combat, though they will be useful
to a certain extent.

The basic price of a pet is 500 credits. With that you get:
- The pet itself (including fully custom descriptions and name).
- The ability to order it to move about via tells.
- The ability to order it to follow you.
- Resets to you so that it cannot get stolen or lost permanently.
- Resets to you in the case of death.
- The ability to order it to enter your inventory.


Beyond this, you may purchase add-ons, either at the time of buying the pet or
any time afterwards. For 900 credits, you can get a pet with add-ons 1-5 plus
10 reactions (see #6). This represents a 250 credit discount. Further, things
not on this list are possible, but will tend to add on considerable cost due
to the fact that custom coding would be necessary.

Add ons are:

1) Invincibility - 150 credits
- Your pet will not be able to be killed.

2) Sentience - 150 credits
- You will be able to order your pet to say things, emote things, and use
the hundreds of pre-defined emotes.

3) Flight - 50 credits
- Your pet will be able to fly.

4) Remote give - 100 credits
- Your pet will be able to give things in its inventory to people in its
room when ordered to remotely by you.

5) Mountable - 100 credits
- Ride your pet like a pony! We will only allow this for pets that riding
makes sense for. No riding a cockroach, for instance. You could ride a
giant cockroach of course, but not a cockroach of normal size.

6) Reactions - 10 credits each
- These are described below:

Reactions are responses to various 'events'. An event is something that
happens that causes the mobile to respond. The events they may respond to are:

- Being greeted
- Being given something
- Death
- Entry of a player
- Exit of a player
- Being attacked
- Dying
- Hearing something a player says
- Being told something
- Being asked something
- Random (this means it just goes off randomly)

The things that mobiles can do in response to these events are:
- Say things
- Do standard emotes
- Do room emotes. A room emote is essentially sending out any text whatsoever
to the room (the name of the mobile isn't prepended to the text as with a
normal emote).
- Move in a direction
- Follow someone
- Tell someone something
- Attack someone
- Give someone something (provided that the mobile is holding it)
- Jump into your inventory

So, for instance, you could have your pet automatically run over and pee on
your worst enemy's foot when he/she enters the room. Or you could have your
pet attack someone if someone gives it your dead body. Use your imagination
keeping in mind the lists above.

ORDERING A PET
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In order to order a pet, you need to send an e-mail to varian@aetolia.com
detailing what you want your pet to be called and what its description should
be. Include any special features you want to purchase.