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  SMALL COLLECTION OF PLUGINS FOR 3DS_MAX, G-MAX, FEW PROGRAMS - USEFULL FOR GAME EDITING, CREATING AND TESTING SHADERS FOR Q3, ETC...
 

MD3_EXPORTER

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This is an improved version of Pop'N'Fresh's MD3 exporter plugin for 3ds max. The following major fixes and features have been implemented: * Correct normal export, taking into account smoothing groups
* Bounding box calculation for each frame
* Improved error checking
* Model and shader paths always use forward slashesThis plugin has not been extensively tested - so use at your own risk.To install, just drop ExportMD3.dle into your 3dsmax plugins directory
and run 3ds max.To use, select Export from the File menu, select "Quake 3 MD3" as the
file type, and enter the range of frames in the dialog that appears.
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NVIDIA_Photoshop_Plugins_6.6.0827.1800

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This installer contains two plug-ins. The first creates normal maps from height maps for per pixel rendering. The other is a DXTC texture compression plugin for Adobe Photoshop that allows you to open and save .dds files in RGB format. It reads and writes .dds files compressed or uncompressed. If you're using Jasc Paint Shop Pro, read these simple instructions that explain how to use the DDS Authoring plug-in with.
 
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Q3 ASE

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Full support for every keyword up to Q3A 1.29 PR TA
Realtime preview of the shader in an OpenGL, hardware accelerated subwindow
Realtime preview on shadowed, skinned MD3s, or directly inside a BSP
Easy to use, custom preview modes for skies and fog
Full undo/redo support
Copy/paste shaders, general keywords or individual stages
Usable as an ActiveX on webpages
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GtkRadiant-1.4.0

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BEST RADIANT EVER...
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