

This is the first review ever done on this site... so it
is unbiased to the Review Rules (added whenever I feel like). It also may
be rather bad, but don't hold that against me.
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Sonic (the Hedgehog) CD was the first, and only (DAMMIT) Sonic game on the Mega/Sega CD system. At first glance, the game is well presented, and has many features common to its cartridge predecessors (although it is much more like Sonic 1 than Sonic 2), such as the speed and graphics. The animated introduction makes use of the FMV capabilities of the Mega/Sega CD (which sucked more than 1000 episodes of Dawson's Creek, and Sega know this), and the music/samples are great. |
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Ok... first things second (EH?). This game looks AWESOME. The Mega CD version plays at a NICE 30 frames a second, making Sonic's speed show just as much as it did in the previous outings. The PC version (which Sega don't sell anymore... DOH) can run at 60 frames a second... that's the same speed as Sonic Adventure 2! The sprites resemble those of Sonic 1, which isn't a bad thing (Tails wasn't in Sonic 1). Some new animations have been added, such as the 3D twisty thing in the beginning (couldn't get a screenshot of that...). All of the backgrounds look erm... backgroundy? Ok, they look just like Sonic 1 backgrounds. The 3D special stages and the animated intro screen save the graphics, as they look great! Although there is new stuff here, it's not enough for anyone to go mental over. This game plays SO
well. Like the other Sonic games, the average person could put this
game into the required console and start playing. Providing the
average person could figure out how to put the game into the console
that is. |
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Sonic CD has many nice features
and graphical touches. The size of the game is obviously a great
feature, but Sega finally figured out that people like to race Sonic
and their skills against the clock. So they shoved a nice Time Trial
into the options. Any levels that have been completed can be completed
in the quickest time possible. Simple as that Simon dude... with the
pies and all that. |
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Having said the Mega CD had NASTY FMV, it did
have one thing that the Mega Drive (or Genesis for my fellow
Americans) couldn't manage... ever... decent quality sound! The sound
for the English version is GODLIKE compared to other 16-bit consoles
at the time. As this is being written, my PC's sound card is working
overtime to play the background music for
Stardust
Speedway's bad future (RealPlayer is needed for the sample). |
This game may be
stunning in most departments, but, much like solar power, it does have
its faults. The game is HUGE, but it feels like something more could
have been added, such as a 2 player option (with Sonic Vs Metal
Sonic!!!), or difficulty settings, or even more levels. The game
doesn't feel unfinished, but more could have been done (although
saying that, most Sonic fans would give a lung to have this game). |
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At the end of the day, a game can boil down to 2 things, gameplay and life-span, of which this game has heaps! The PC version is a monster compared to the Mega CD version, with an instant level select upon level completion, and the theatre/sound test not appearing until the "hidden" time attack scores are beaten. The original is still better, as it does not freeze as often... (I hate PC games for that very reason), but now, you'll be spending HUGE amounts of time and cash to get it. But if you must own a Sonic game, make sure it's this one! |
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Sonic CD: The Scores on the, uh, Doors (lucky I'm not getting paid for this!) |
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Graphics: 9 - A great way a 2D platformer should be done. The FMV sequences are done very well! Definitely better than Sonic 2! |
Sound: 9 - CD quality sound here... with nice effects. Would have been 10 if Sega kept the Chaos emerald sounds. "YEA!" |
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Originality: 5 - The 3D section and Metal Sonic saves this score, but Sega stuck to the "If it ain't broke" formula which made Sonic at the time. |
Life-span: 8 - Wanting to see all of the time zones and the proper ending takes a LONG time. |
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Final Percentage - 97% A fine example of how a game is made. Shame about the features mind... |
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Sonic, Chao, and all other related characters are © Sega Enterprises. This site is NOT affiliated with Sega in any way... so don't get the wrong idea! Thanx to TSF for the cool SCD music.