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This has got to be my best attempt at a 3D graphics engine so far. It's really developing into quite a little something. Using object orientated techniques such as inheritance and polymorphism to produce a truely reusable set of classes. The graphics engine supports text objects, point sprites and 3d objects, as well as different render modes similar to those used in DirectX, such as triangle list or triangle fan. I'm going to be developing this further and hopefully making it into a .NET class library, with which I could possibly make some demos, enhance Flying Frank Circus or even make a game from it. |
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| Starfield+ requires the Microsoft .NET Framework to be installed. | |
| CAN'T OPEN ZIP FILES? | |
Last
updated on
Thursday, October 7, 2004 11:06 AM
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